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<title>TKB's blog   </title>
<link>http://unwind-protect.org/~tkb/blog</link>
<description>Random Musings</description>
<language>en</language>
<item>
  <title>WVHTCF 50 Fathoms, Session #2, 
</title>
  <link>http://unwind-protect.org/~tkb/blog/gaming/actual-play/WVHTF/50-Fathoms/s001-50F-2009-12-04.html</link>
  <description><![CDATA[
<p>This is an <a class="reference external" href="http://www.actualplay.com/">actual play</a> report from the <a class="reference internal" href="#savage-worlds">Savage Worlds</a> <a class="reference internal" href="#fathoms">50 Fathoms</a> <a class="reference external" href="http://www.peginc.com/plotpoints.html">plot point</a> campaign from <a class="reference internal" href="#pinnacle-entertainment-games">Pinnacle Entertainment Games</a>.
These actual play reports are available in <a class="reference external" href="http://unwind-protect.org/~tkb/blog/gaming/actual-play/WVHTF/50-Fathoms/index.html">html</a> with <a class="reference external" href="http://unwind-protect.org/~tkb/blog/gaming/actual-play/WVHTF/50-Fathoms/index.atom">atom</a> and <a class="reference external" href="http://unwind-protect.org/~tkb/blog/gaming/actual-play/WVHTF/50-Fathoms/index.rss">rss</a>
feeds from T.K.B.'s blog.</p>
<div class="section" id="attending">
<h5>Attending</h5>
<p>Clockwise round the table, starting with the GM:</p>
<ul class="simple">
<li>T.K.B. — GM</li>
<li>B.MC.  — playing Azrulektos, a Kraken warrior/wizard</li>
<li>C.A.H. — playing Karl Kroc, a Masaquani treasure hunter and navigator</li>
<li>M.A.H. — playing Moorumah, a charming but rather dim Grael</li>
</ul>
</div>
<div class="section" id="introduction">
<h5>Introduction</h5>
</div>
<div class="section" id="id1">
<h5>Actual Play</h5>
<p>B.MC. contributed this actual play report:</p>
<blockquote>
<p>Our story continues with our band of intrepid adventurers sailing
their hastily repaired skiff from the Savage Land to the pirate
haven of Brigandy Bay to sell the lumber salvaged from their
initial shipwreck. Along the way we happened upon the remains of a
battle, finding wreckage of a ship floating in the water with a
large portion of the stern section bobbing in the ocean waves. We
saw a man and a Scurilian standing on the stern yelling for help
which Murumah was happy to oblige by diving into the water to swim
over. Luckily Azrulecktos and “Chuck’s Character” noticed the
large great white shark making its way to Marumah and Azrulecktos
killed it using his screaming water bolts.  We learned that the
ship that Black Bear (human) and Equias (Scurilian) were on was
attacked by the dread pirate Windy Jack Windham. We were able to
salvage one keg of brandy, one keg of whiskey and one keg of
gunpowder.</p>
<p>We continued on to the questionable port of Brigandy Bay to find a
buyer for the lumber we had salvaged from our shipwreck on the
Savage Land and to buy provisions to travel to the larger port of
Swindon. We were able to sell three loads of lumber to Lessa
Larune for 900 pieces of 8 but Muramah had to perform a rapid
offloading of material (knocking would be pirates back) to keep
our unscrupulous buyer’s crew from stealing our skiff. Murumah was
able to find eight Grael that paid us 400 pieces of 8 (1300 total)
for passage to Swindon. Twelve days of provisions for our trip to
Swindon cost 216 pieces of 8 (1084 po8 left) and the addition of a
cannon and 10 cannonballs for protection another 250 pieces of 8
(834 po8 left). There was also another cost of 280 pieces of 8
(554 po8 left)…not sure what for but I think it was for papers to
get us into Swindon with our passengers.</p>
<p>Chuck’s character’s skillful sailing helped us make the trip to
Swindon in 10 days, saving 2 days worth of rations, and avoided
possible attack by Windy Jack when we spotted smoke on the
horizon, assumed to be a plundered ship. We had a tense moment
when we were boarded by the East India Company but Murumah and the
other Grael came to the rescue with their wild and raucous singing
which convinced the East India Company captain to let us go.</p>
<p>Once we arrived in Swindon we proceeded to look for rumors and
repairs to our ship. We found both in a tavern called The Gallows
in the person of Garrin Glut. He agreed to repair our ship for 140
pieces of 8, ½ up front and ½ after the repairs were completed
(take 3-6 days). Garrin also pointed us in the direction of the
Whip Islands for treasures…</p>
</blockquote>
</div>
<div class="section" id="aftermath">
<h5>Aftermath</h5>
<p>Each PC each got <strong>+4 XP</strong>, except M.A.H. who got <strong>1 extra XP</strong> for
writing up an actual play report.</p>
</div>

]]></description>
</item>

<item>
  <title>WVHTCF 50 Fathoms, Session #2
</title>
  <link>http://unwind-protect.org/~tkb/blog/gaming/actual-play/WVHTF/50-Fathoms/s002-50F-2009-01-14.html</link>
  <description><![CDATA[
<p>WVHTCF 50 Fathoms, Session #2
#published 2010-01-14 00:00:00
#tags actual play,RPG,WVHTF,D&amp;D,50 Fathoms,Savage Worlds</p>
<div class="section" id="wvhtcf-50-fathoms-session-2">
<h5>WVHTCF 50 Fathoms, Session #2</h5>
<table class="docutils field-list" frame="void" rules="none">
<col class="field-name" />
<col class="field-body" />
<tbody valign="top">
<tr class="field"><th class="field-name">version:</th><td class="field-body">2010-09-06 17:33:17</td>
</tr>
</tbody>
</table>
<p>This is an <a class="reference external" href="http://www.actualplay.com/">actual play</a> report from the <a class="reference internal" href="#savage-worlds">Savage Worlds</a> <a class="reference internal" href="#fathoms">50 Fathoms</a> <a class="reference external" href="http://www.peginc.com/plotpoints.html">plot point</a>
campaign from <a class="reference internal" href="#pinnacle-entertainment-games">Pinnacle Entertainment Games</a>.  These actual play reports are available in <a class="reference external" href="http://unwind-protect.org/~tkb/blog/gaming/actual-play/WVHTF/50-Fathoms/index.html">html</a>
with <a class="reference external" href="http://unwind-protect.org/~tkb/blog/gaming/actual-play/WVHTF/50-Fathoms/index.atom">atom</a> and <a class="reference external" href="http://unwind-protect.org/~tkb/blog/gaming/actual-play/WVHTF/50-Fathoms/index.rss">rss</a> feeds from T.K.B.'s blog.</p>
<div class="section" id="attending">
<h6>Attending</h6>
<p>Clockwise round the table, starting with the GM:</p>
<ul class="simple">
<li>T.K.B. — GM</li>
<li>B.MC.  — playing Azrulektos, a Kraken warrior/wizard</li>
<li>C.A.H. — playing Karl Kroc, a Masaquani treasure hunter and navigator</li>
<li>M.A.H. — playing Moorumah, a charming but rather dim Grael</li>
</ul>
</div>
<div class="section" id="introduction">
<h6>Introduction</h6>
</div>
<div class="section" id="id1">
<h6>Actual Play</h6>
<p>B.MC. contributed this actual play report:</p>
<blockquote>
<p>Our story continues with our band of intrepid adventurers
sailing their hastily repaired skiff from the Savage Land to the
pirate haven of Brigandy Bay to sell the lumber salvaged from
their initial shipwreck. Along the way we happened upon the
remains of a battle, finding wreckage of a ship floating in the
water with a large portion of the stern section bobbing in the
ocean waves. We saw a man and a Scurilian standing on the stern
yelling for help which Murumah was happy to oblige by diving
into the water to swim over. Luckily Azrulecktos and “Chuck’s
Character” noticed the large great white shark making its way to
Marumah and Azrulecktos killed it using his screaming water
bolts.  We learned that the ship that Black Bear (human) and
Equias (Scurilian) were on was attacked by the dread pirate
Windy Jack Windham. We were able to salvage one keg of brandy,
one keg of whiskey and one keg of gunpowder.</p>
<p>We continued on to the questionable port of Brigandy Bay to find
a buyer for the lumber we had salvaged from our shipwreck on the
Savage Land and to buy provisions to travel to the larger port
of Swindon. We were able to sell three loads of lumber to Lessa
Larune for 900 pieces of 8 but Muramah had to perform a rapid
offloading of material (knocking would be pirates back) to keep
our unscrupulous buyer’s crew from stealing our skiff. Murumah
was able to find eight Grael that paid us 400 pieces of 8 (1300
total) for passage to Swindon. Twelve days of provisions for our
trip to Swindon cost 216 pieces of 8 (1084 po8 left) and the
addition of a cannon and 10 cannonballs for protection another
250 pieces of 8 (834 po8 left). There was also another cost of
280 pieces of 8 (554 po8 left)…not sure what for but I think it
was for papers to get us into Swindon with our passengers.</p>
<p>Chuck’s character’s skillful sailing helped us make the trip to
Swindon in 10 days, saving 2 days worth of rations, and avoided
possible attack by Windy Jack when we spotted smoke on the
horizon, assumed to be a plundered ship. We had a tense moment
when we were boarded by the East India Company but Murumah and
the other Grael came to the rescue with their wild and raucous
singing which convinced the East India Company captain to let us
go.</p>
<p>Once we arrived in Swindon we proceeded to look for rumors and
repairs to our ship. We found both in a tavern called The
Gallows in the person of Garrin Glut. He agreed to repair our
ship for 140 pieces of 8, ½ up front and ½ after the repairs
were completed (take 3-6 days). Garrin also pointed us in the
direction of the Whip Islands for treasures…</p>
</blockquote>
<p>During their visit to Brigandy Bay, Miguel Figuroa proved surprisingly
knowledgeable about the ways of pirates.</p>
</div>
<div class="section" id="aftermath">
<h6>Aftermath</h6>
<p>The PCs each got <strong>+2 XP</strong>, except B.MC. who got <strong>1 extra XP</strong> for
writing up an actual play report.</p>
<p>(Azrulektos: 7 XP, Karl Kroc: 6 XP, Moorumah: 7 XP.)</p>
</div>
</div>

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